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Fear of the dark game
Fear of the dark game




fear of the dark game

“The interactivity and the identification with the avatar in a game can create some truly eerie experiences.

fear of the dark game

His colleague Andreas Lindegaard Gregersen, also from the Department of Media, Cognition, and Communication at the University of Copenhagen, agrees. “Films are planned and designed to give us specific experiences, which a computer game can’t do,” he says.

fear of the dark game

On the contrary, he believes that films have a much stronger effect because they only last for a certain amount of time. We are extremely good at immersing ourselves in films,” says Langkjær. “I don’t necessarily buy the idea that you’re more immersed in your computer avatar than you are with the main character of a film. Read More: Your fear reaction is lightning quickĪssociate Professor Birger Langkjær from the Department of Media, Cognition, and Communication at the University of Copenhagen, Denmark, is not convinced by these conclusions. “In nature it’s better to overestimate a sound and move away-instead of being too relaxed and then getting eaten.” The expectation of danger is often a good reaction to have, says Kjeldgaard-Christiansen. People don’t see very well in the dark and so we feel a lack of control and expect to find evil lurking behind around every corner,” says Clasen. “The game takes place in a dark room with very little information. We are also biologically prone to fear scary situations, he says. “The game invokes fear and disgust, which are ancient defence mechanisms that makes us better prepared to avoid, for example, dangerous animals,” he says. It is not unusual that we feel angst when we play a game like this, says Clasen. “The game gets us to feel that we are actually inside the game universe, and the more realistic the game, the stronger the effect,” says Kjeldgaard-Christiansen. Players become so immersed that they forget it’s fantasy.”

fear of the dark game

“It’s your fault if you choose to go the wrong way and towards the monster. “What’s particular to video games, in comparison with a horror film, is that you’re responsible for what happens,” says Clasen. Kjeldgaard-Christiansen, together with his colleague Mathias Clasen, who studies horror genres at Aarhus University, has studied players’ reactions to what many have dubbed the world’s scariest video game: “Amnesia: The Dark Descent.” Horror in literature and film doesn’t have the same effect,” says co-author Jens Kjeldgaard-Christiansen, who studies popular culture at Aarhus University, Denmark. We project ourselves into the game and become more scared. “The response to the scary computer game appears to exceed everything we’ve seen before. The game exploits our fear of the dark and loud noises that we have evolved to respond to. In the horror game “Amnesia: The Dark Descent” players wake up in the dark, and do not know where or who they are.






Fear of the dark game