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Star wars kotor feats
Star wars kotor feats












The only preset feats still remaining are Implant Level 1 for Scouts, Scoundrels Luck, and others of that kind which are either automatically granted to the player or are added as bonuses as the player levels up. In effect, the player ends up with the same number of feats as they would with the unmodded game, but now has a free choice of which feats they get. The number is differs between the classes: soldiers get the most, followed by Scouts and then scoundrels. The next thing the mod does is to remove all the preset feats the player is given on startup, and replaces them with freely selectable feats. To start, jon has made Persuade a class skill for all three starting classes, since only the player can use this skill.

star wars kotor feats

Jonathan7 brings us a mod which tweaks the class starting feats and skills for KotOR.














Star wars kotor feats